BoJack

BoJack is a single-node key-value store written in Crystal, largely inspired by Redis.

History

This DBMS was started by Marcelo Boeira in 2016 as a learning vehicle for understanding the development of NoSQL database systems, such as Redis. Originally written for Crystal, it has since been built out to additionally support Python, Ruby, and Elixir with help from Mauricio Antunes, Hugo Abonizio, and Vitalii Elenhaupt. Its last commit was made in early 2018, and Boeira has since archived the Github repository.

Logging

Command Logging

Bojack logs, in addition to errors, individual commands for any client action, along with the date and time of interaction, and the client's address and port.

This includes anytime a client connects, or a key is set, updated, or deleted.

Indexes

Not Supported

Foreign Keys

Not Supported

As BoJack is a key-value store, SQL joins are not supported.

Storage Model

Custom

BoJack uses Crystal's default in-memory hash table to store its data as key-value pairs.

Data Model

Key/Value

BoJack's data model relies on a key/value store which maps string keys to string array values.

System Architecture

Shared-Everything

Query Compilation

Not Supported

Stored Procedures

Not Supported

Storage Organization

Heaps

Concurrency Control

Not Supported

BoJack does not provide any kind of concurrency control. Concurrent client requests are handled by the Crystal language's concurrent Channel class, which is an abstraction of threads.

Query Interface

Command-line / Shell

Bojack provides a standard command-line interface for starting the server and connecting clients.

Checkpoints

Not Supported

BoJack Logo
Website

https://github.com/marceloboeira/bojack

Source Code

https://github.com/marceloboeira/bojack

Developer

Marcelo Boeira

Country of Origin

DE

Start Year

2016

End Year

2018

Project Type

Open Source

Written in

Crystal

Supported languages

Crystal, Elixir, Python, Ruby

Inspired By

Redis

Operating Systems

Linux

Licenses

MIT